There’s a huge list of options available which allow for some pretty decent character customization, and it leads to a palpable feeling of progress as a weak new character eventually becomes a buffed-up powerhouse. SWAT members, for example, can choose to go in with body armor that the Zeds can’t grab onto, Berserkers can opt to have their health regenerate over time and more.
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Cash is used to buy a temporary arsenal of weapons from 3D printers between waves of brain-munchers, and the experience goes towards permanent buffs for each character class. The bosses can be pretty damn tough if the team doesn’t coordinate properly, though.Īlong the way players will earn both money and experience from killing zombies. Finally, it’s all topped off by one (of two) bosses showing up and requiring sustained gunfire to finally be killed off for nice rewards. Smaller zombies are basically fodder, put down in just a few shots, but there are crawlers that swarm out of manhole covers and other openings, Sirens which can scream from afar to damage players, and then there are bigger enemies like the Scrake, which will happily saw a player’s legs off with a chainsaw. They’re nasty little buggers too, to be sure. The storyline’s a throwaway - Europe’s infested with ‘Zeds’ and a team of mercenaries goes in to kick their rotting backsides apart - but it’s pretty much the only setup that’s required since the game is primarily designed for multiplayer co-op matches.Īs the player count rises, so too does the amount of zombies crawling out of the woodwork. Killing Floor 2, thankfully, is a first-person shooter designed to let players to murder these walking flesh sacks in scores. Besides, it’s either that or they’ll end up chewing someone’s face off. Like Nazis in World War II shooters, it’s almost impossible to feel empathy for such foes - whether setting them ablaze with a flamethrower or smashing them up with a crowbar, their demise brings only happiness. Zombies really are a perfect enemy archetype.
![killing floor 2 flamethrower killing floor 2 flamethrower](https://i0.wp.com/blastawaythegamereview.com/wp-content/uploads/2015/08/kf2_incinerate_and_detonate_sc01.jpg)
LOW There’s more than a minute of downtime between each enemy wave. HIGH Sweet, glorious zombie destroying violence.